June 30, 2026
Spell Surge is developed by FatyFlyns Studios.
Spell Surge includes original software developed by FatyFlyns Studios as well as third-party software distributed under their respective licenses.
The copyright and licenses for these third-party components remain the property of their respective authors.
Spell Surge is built using the Unity Engine.
Copyright © Unity Technologies.
Unity is a trademark or registered trademark of Unity Technologies.
Spell Surge uses the Meta XR Core SDK for Meta Quest functionality, including:
Copyright © Meta Platforms Technologies.
Spell Surge uses Unity Netcode for GameObjects.
Copyright © Unity Technologies.
Licensed under the Unity Companion License.
Spell Surge uses Unity Transport.
Copyright © Unity Technologies.
Licensed under the Unity Companion License.
Spell Surge uses Vosk for offline speech recognition.
Copyright © Alpha Cephei Inc.
Licensed under the Apache License 2.0.
Spell Surge was originally based on the Anaglyph XR Template.
The original project is licensed under the MIT License.
Significant modifications have been made by FatyFlyns Studios.
Spell Surge may include additional open-source libraries distributed under their respective licenses.
Each library remains the property of its respective copyright holders.
Unless otherwise noted, all original source code, gameplay systems, shaders, visual effects, artwork, user interface, game design, audio, branding and documentation created specifically for Spell Surge are:
Copyright © 2026 FatyFlyns Studios.
All Rights Reserved.
Questions regarding third-party software may be directed to:
Website:
https://squall054-ai.github.io
End of Document.